Ignition Factory advises its clients, from the analysis of their needs to the concrete realization of custom-made solutions. Our conviction is that educational innovation, supported by new technologies, is at the founding of all transformations. What makes our difference is the alliance between playful mechanics, cognitive psychology and technologies to serve your needs.

Modules

Educational videos

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These are videos of a rather short format which address simple educational objectives. Ideal tool to spread mass trainings, Educational Videos allow to synthesize very theoretical notions. They are particularly effective to strengthen the understanding of technical concepts

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Multi-players game session

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A staging of learning contents in the form of a multiplayers face-to-face game session. The objective is to combine digital tools (i.e.: tablet) and a game scenario, displaying a universal game experience (like a game of management or a game of strategy). The game session can be displayed for 1.5 hour to half-day during which the players will be asked to plan, to confront with the mechanics of game and to negotiate with other players. Sessions can be punctuated by the intervention of the organizer, who benefits from time-outs or passages from one level to the other, to deliver key messages.

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Serious Game

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Game modules offering a playful user experience with a challenge and allowing to transmit general knowledge and skills. The serious game proposes a non-linear progression based on a game engine which produces a score at the end. The scenario is complex and elaborated under a tree structure.

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Blended Learning

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A hybrid training session combining various modalities of training (face-to-face, virtual classes, on-line courses, mobile learning). Diversified educational formats, mixing face-to-face sessions focused on the sharing of experiment and practices, and the autonomy of the learner around e-learning modules.

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Learning Game

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Modules which place the learning approach in a common theme scenario by staging the concept and the key vocabulary and embodying them through characters. The progression through the game is semi-linear, with assessment phases. The educational scenario is developed with complex interactivities.

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Immersives videos

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Immersive videos are innovative video formats (i.e.: of very short sizes, web series, 360° video) used to increase learner implication and help the achievement of educational objectives by the telling a story and showing images. These contents can be displayed on every type of platform and/or tools (tablet for example). Interactive phases can be added.

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Hotline & maintenance

We are experts of hosting systems and maintenance. Ignition Factory offers a tailored-made support of your digital training / communication programs. We adapt to your needs, we host your solution and address simultaneously online security concerns, sustainable development and respect of the budget. We help you to install these solutions on your servers. We assist your software engineers during operation and maintenance phases of the displayed solutions. The implementation of long-lasting units of hotline are also offered by our team.

Learning Management System / LMS

LMS is a learning platform which allows to host and to broadcast educational contents (i.e.: e-learning modules, videos) by restoring under quantitative data form the tracks of the learners (scores, use, duration of connection). We use compatible platforms using AICC, SCORM, with advanced features such as the generation of individualized training courses, the management of the groups, the educational resources, etc.

For a rapid implementation of simple e-learning modules (i.e.: fast learning or learning game), we recommend the use of an open source platform: MOODLE.

Ignition Factory +:

For more complete projects using complex e-learning modules, we have developed our own cutting-edge platform combining an access to digital learning solutions whatever their type (face-to-face, full e-learning or blended), a purchase service and a collaborative space: IF Store

Technologies

Outils auteurs

Whether it is about authoring tools integrated into eLearning platforms (eg Moodle) or owner tools (eg Captivate, Articulate), we support you in your choices for the best tools to produce your e-learning modules.
Outils auteurs

LMS « Moodle »

Moodle is an online learning platform under an open source license which create communities educating themselves around content and pedagogical activities. Moodle is part of the open sources movement, to which are added more than 600 modules allowing the addition of new features and links with other systems (knowledge management system)
LMS « Moodle »

Plate-Forme Mooc « Canvas »

MOOC (Massive Open Online Courses) are courses designed to be broadcasted online in a massive free way. Canvas technology allow to drive a MOOC project. The MOOC now carry the promise of education both more accessible and more effective
Plate-Forme Mooc « Canvas »

CMS « WordPress »

Open source WordPress content management system is a relevant system to manage content in dynamics of learning or of game. Its features and its rich library of extensions enable it to manage any website. This open source content management system written in PHP is based on a MySQL database. WordPress can produce responsive websites
CMS « WordPress »

Framework « Symfony »

In IT programming, a framework is a consistent set of structural software components used to create the foundations and the mainline of all or a part of a software (architecture). Symfony is an MVC framework written in PHP free 5. It facilitates and accelerates the development of websites and Internet / Intranet applications
Framework « Symfony »

HTML 5

HTML5 is the latest version of HTML. It introduces new guidelines to improve semantics of pages as well as new objects such as audio, video or pattern. The term also refers to the HTML5 systematic combination of technologies: HTML5, CSS3 and JavaScript used to develop web applications accessible on all media with a web browser and without the need to install third party plugin.
HTML 5

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HTML5 is the latest version of HTML. It introduces new guidelines to improve semantics of pages as well as new objects such as audio, video or pattern. The term also refers to the HTML5 systematic combination of technologies: HTML5, CSS3 and JavaScript used to develop web applications accessible on all media with a web browser and without the need to install third party plugin.
Oculus RIFT

Bootstrap

Bootstrap CSS is a kit created by the developers of Twitter . The CSS working environment is a reference to create responsive design web applications.
Bootstrap

LAMP

LAMP is an acronym for a set of free softwares designed to build websites servers. The original acronym refers to the following softwares: "Linux", the operating system (GNU / Linux) ; "Apache" , the Web server ; "MySQL or MariaDB ", the database server ; " PHP ", the scripting language.
LAMP

AngularJS

AngularJS is an open-source work environment in JavaScript developed by Google. It allows to create better web interfaces.
AngularJS